In this session our lecturer showed us how to add texture to our environments, combine textures in order to make new ones and edit the landscape in UDK.
See below:
- By left clicking on a texture, I could then right click on the Unreal Material Editor and select ‘Texture’ followed by ‘New TextureSample’ in order to add textures to the sphere on the left.
- By holding down Ctrl and left click I was able to paint mountains onto the texture. Repeating this process on an existing mountain added another layer of mountain to it.
- Holding down left click on the far left brush allows you to change the type of mountain created.
- Scrolling left on Brush Strength reduces the size of the mountain made, whereas scrolling right increases the size.
- Double click left in order to bring up ‘Landscape properties’.
- Ctrl + Alt and left click allows you to paint your environment with the texture you have selected.


















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